This section describes the most common spells in the worlds of Dungeons & Dragons. The section begins with the spell lists of the spellcasting classes. The remainder contains spell descriptions, presented first by spell level, then in alphabetical order by the name of the spell.
The spell lists below contain only spells from the Player's Handbook (PHB) and Xanathar's Guide to Everything (XGtE/XGE)—as these are the only sourcebooks players are allowed to draw from. However, the spell lists below use the optional rules from Tasha's Cauldron of Everything (TCoE), meaning they have expanded options typically not accessible to players. For example, Wizard gains access to the spell Speak with Dead using the optional expanded spell lists (a spell typically reserved for Bards and Clerics). As Speak with Dead is a spell from the Player's Handbook, it is included in their spell list. Spells from books outside of PHB and XGtE will not be included in these spell lists.
Spoiler: Bard
Cantrips
Blade Ward Dancing Lights Friends Light Mage Hand Mending Message Minor Illusion Prestidigitation Thunderclap True Strike Vicious Mockery 1st Level Animal Friendship Bane Charm Person Color Spray Command Comprehend Languages Cure Wounds Detect Magic Disguise Self Dissonant Whispers Earth Tremor Faerie Fire Feather Fall Healing Word Heroism Identify Illusory Script Longstrider Silent Image Sleep Speak with Animals Tasha's Hideous Laughter Thunderwave Unseen Servant 2nd Level Aid Animal Messenger Blindness/Deafness Calm Emotions Cloud of Daggers Crown of Madness Detect Thoughts Enhance Ability Enlarge/Reduce Enthrall Heat Metal Hold Person Invisibility Knock Lesser Restoration Locate Animals or Plants Locate Object Magic Mouth Mirror Image Phantasmal Force Pyrotechnics See Invisibility Shatter Silence Skywrite Suggestion Warding Wind Zone of Truth 3rd Level Bestow Curse Catnap Clairvoyance Dispel Magic Enemies Abound Fear Feign Death Glyph of Warding Hypnotic Pattern Leomund's Tiny Hut Major Image Mass Healing Word Nondetection Plant Growth Sending Slow Speak with Dead Speak with Plants Stinking Cloud Tongues |
4th Level
Charm Monster Compulsion Confusion Dimension Door Freedom of Movement Greater Invisibility Hallucinatory Terrain Locate Creature Phantasmal Killer Polymorph 5th Level Animate Objects Awaken Dominate Person Dream Geas Greater Restoration Hold Monster Legend Lore Mass Cure Wounds Mislead Modify Memory Planar Binding Raise Dead Rary's Telepathic Bond Scrying Seeming Skill Empowerment Synaptic Static Teleportation Circle 6th Level Eyebite Find the Path Guards and Wards Heroes' Feast Mass Suggestion Otto's Irresistible Dance Programmed Illusion True Seeing 7th Level Etherealness Forcecage Mirage Arcane Mordenkainen's Magnificent Mansion Mordenkainen's Sword Prismatic Spray Project Image Regenerate Resurrection Symbol Teleport 8th Level Antipathy/Sympathy Dominate Monster Feeblemind Glibness Mind Blank Power Word: Stun 9th Level Foresight Mass Polymorph Power Word: Heal Power Word: Kill Prismatic Wall Psychic Scream True Polymorph |
Spoiler: Cleric
Cantrips
Guidance Light Mending Resistance Sacred Flame Spare the Dying Thaumaturgy Toll the Dead Word of Radiance 1st Level Bane Bless Ceremony Command Create or Destroy Water Cure Wounds Detect Evil and Good Detect Magic Detect Poison and Disease Guiding Bolt Healing Word Inflict Wounds Protection from Evil and Good Purify Food and Drink Sanctuary Shield of Faith 2nd Level Aid Augury Blindness/Deafness Calm Emotions Continual Flame Enhance Ability Find Traps Gentle Repose Hold Person Lesser Restoration Locate Object Prayer of Healing Protection from Poison Silence Spiritual Weapon Warding Bond Zone of Truth 3rd Level Animate Dead Aura of Vitality Beacon of Hope Bestow Curse Clairvoyance Create Food and Water Daylight Dispel Magic Feign Death Glyph of Warding Life Transference Magic Circle Mass Healing Word Meld into Stone Protection from Energy Remove Curse Revivify Sending Speak with Dead Spirit Guardians Tongues Water Walk |
4th Level
Aura of Life Aura of Purity Banishment Control Water Death Ward Divination Freedom of Movement Guardian of Faith Locate Creature Stone Shape 5th Level Commune Contagion Dawn Dispel Evil and Good Flame Strike Geas Greater Restoration Hallow Holy Weapon Insect Plague Legend Lore Mass Cure Wounds Planar Binding Raise Dead Scrying 6th Level Blade Barrier Create Undead Find the Path Forbiddance Harm Heal Heroes' Feast Planar Ally Sunbeam True Seeing Word of Recall 7th Level Conjure Celestial Divine Word Etherealness Fire Storm Plane Shift Regenerate Resurrection Symbol Temple of the Gods 8th Level Antimagic Field Control Weather Earthquake Holy Aura Sunburst 9th Level Astral Projection Gate Mass Heal Power Word: Heal True Resurrection |
Spoiler: Druid
Cantrips
Control Flames Create Bonfire Druidcraft Frostbite Guidance Gust Infestation Magic Stone Mending Mold Earth Poison Spray Primal Savagery Produce Flame Resistance Shape Water Shillelagh Thorn Whip Thunderclap 1st Level Absorb Elements Animal Friendship Beast Bond Charm Person Create or Destroy Water Cure Wounds Detect Magic Detect Poison and Disease Earth Tremor Entangle Faerie Fire Fog Cloud Goodberry Healing Word Ice Knife Jump Longstrider Protection from Evil and Good Purify Food and Drink Snare Speak with Animals Thunderwave 2nd Level Animal Messenger Augury Barkskin Beast Sense Continual Flame Darkvision Dust Devil Earthbind Enhance Ability Enlarge/Reduce Find Traps Flame Blade Flaming Sphere Gust of Wind Healing Spirit Heat Metal Hold Person Lesser Restoration Locate Animals or Plants Locate Object Moonbeam Pass without Trace Protection from Poison Skywrite Spike Growth Warding Wind 3rd Level Aura of Vitality Call Lightning Conjure Animals Daylight Dispel Magic Elemental Weapon Erupting Earth Feign Death Flame Arrows Meld into Stone Plant Growth Protection from Energy Revivify Sleet Storm Speak with Plants Tidal Wave Wall of Water Water Breathing Water Walk Wind Wall |
4th Level
Blight Charm Monster Confusion Conjure Minor Elementals Conjure Woodland Beings Control Water Divination Dominate Beast Elemental Bane Fire Shield Freedom of Movement Giant Insect Grasping Vine Guardian of Nature Hallucinatory Terrain Ice Storm Locate Creature Polymorph Stone Shape Stoneskin Wall of Fire Watery Sphere 5th Level Antilife Shell Awaken Commune with Nature Cone of Cold Conjure Elemental Contagion Control Winds Geas Greater Restoration Insect Plague Maelstrom Mass Cure Wounds Planar Binding Reincarnate Scrying Transmute Rock Tree Stride Wall of Stone Wrath Of Nature 6th Level Bones of the Earth Conjure Fey Druid Grove Find the Path Flesh to Stone Heal Heroes' Feast Investiture of Flame Investiture of Ice Investiture of Stone Investiture of Wind Move Earth Primordial Ward Sunbeam Transport via Plants Wall of Thorns Wind Walk 7th Level Fire Storm Mirage Arcane Plane Shift Regenerate Reverse Gravity Symbol Whirlwind 8th Level Animal Shapes Antipathy/Sympathy Control Weather Earthquake Feeblemind Incendiary Cloud Sunburst Tsunami 9th Level Foresight Shapechange Storm of Vengeance True Resurrection |
Spoiler: Paladin
1st Level
Bless Ceremony Command Compelled Duel Cure Wounds Detect Evil and Good Detect Magic Detect Poison and Disease Divine Favor Heroism Protection from Evil and Good Purify Food and Drink Searing Smite Shield of Faith Thunderous Smite Wrathful Smite 2nd Level Aid Branding Smite Find Steed Gentle Repose Lesser Restoration Locate Object Magic Weapon Prayer of Healing Protection from Poison Warding Bond Zone of Truth |
3rd Level
Aura of Vitality Blinding Smite Create Food and Water Crusader's Mantle Daylight Dispel Magic Elemental Weapon Magic Circle Remove Curse Revivify 4th Level Aura of Life Aura of Purity Banishment Death Ward Find Greater Steed Locate Creature Staggering Smite 5th Level Banishing Smite Circle of Power Destructive Wave Dispel Evil and Good Geas Holy Weapon Raise Dead |